Showing posts with label Unlocks. Show all posts
Showing posts with label Unlocks. Show all posts

Thursday, March 21, 2013

GK HQ's: What do they give you?

Now Grey Knights have a very unique codex as far as HQ's go. Several of their HQ's unlock certain units as troops choices and thus completely alter the composition of the army. While some of those HQ's are pretty bad units themselves (Crowe comes to mind) the units each of them unlock can drastically change the composition of your army for the better even if the HQ itself is lackluster.

The HQ's who give access to new units are: Draigo, Crowe and Coteaz. They each unlock an Elite slot unit for selection as Troops. They are (in order): Paladins, Purifiers and Inquisitorial Henchmen. Each HQ is a very different unit so I'll review them each to show how they function and postulate as to how you can use them in the game.

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